Name,Size,Rating,"Over-use (1 - 5)",Description,Date Added bfield,2 to 4,A+,3,"Small open battle field, bunkers & river. Still great fun.",02/01/2000 coddm,2 to 4,A+,3,"Central tower rises from water, surrounded by clear field w/3 bunkers. Egon's on the roof.",02/01/2000 x-fire,2 to 6,A+,2,"Bunkers, ruins, broken terrain, evening. Sniper atop large bunker and in shadows of one ruin. Gauss jump to the rim.",02/01/2000 killbox,2+,A+,3,Spacious abstract box interior w/cubic objects floating. Much more fun than it looks.,02/08/2000 mansion_ms,3+,A+,3,Nighttime house & grounds. Awesome.,02/01/2000 falaise,4+,A+,2,"Outstanding play, with multiple indoor/outdoor areas. Has some secrets.",05/04/2000 rats,4+,A+,2,Rat-sized kitchen interior.,02/01/2000 matrixat,5+,A+,1,"Excellent recreation of the security bldg assaulted in The Matrix, incl helo. Really big.",02/08/2000 gasworks,5+,A+,2,Gas towers above and below ground.,02/01/2000 tig_qui,2 to 4,A,1,"Very compact, with high connectivity, best suited for 2-4 players. Simple, artful arrangment of emplacements and ramps, with pushbutton toxic trap. Like all Tigger On maps, ranks high for playability.",11/07/2000 Dark2,2 to 4,A,2,Dark single room w/steel catwalk & trenches. Lots of weapons. Great for 2-4 players.,02/01/2000 tig_crik,2 to 6,A,2,"Big bunker on one side with bazooka room below, ledges and small buildings on the other side w/sniper spots. Tough, fast.",05/26/2000 jungle,2 to 6,A,2,"Two lattice towers w/MGs, two red-lit bunkers w/access to underground area. River in between and one bridge. Very clean small map with good play.",05/04/2000 dmcity,2+,A,1,"Grenade-fest in small square fort. Jumppack helps a lot, sewer tunnels to tau cannon room.",05/26/2000 xbounce,2+,A,2,Compound of 2-story bldgs and turret around bounce courtyard. Evening.,02/01/2000 afterhrs,2+,A,2,"Dark interior, great for crowbars. A favorite.",02/01/2000 tighl02,2+,A,3,"Compact, open, multi-level, very attractive. Getting a bit tedious.",02/01/2000 geckohl1,3+,A,2,"Outdoor combat arena w/trenches & bunkers. Water ways and underground tunnels, all on a small map. Fun for all.",05/26/2000 halls2,3+,A,2,Five halls w/teleporters connect rooms w/lofts. More fun than it looks.,02/01/2000 dam,3+,A,3,"Dam w/turbines & boat. A favorite, I finally got the egon.",02/01/2000 bounce,3+,A,3,"Wall between bouncers, bunkers and pathways, tunnels and pond.",02/01/2000 rats3,4+,A,1,Well-lit rat-sized bedroom interior. A worthy successor.,12/28/2000 bdarena,4+,A,1,"Imagine the Coliseum. Large, fast map, was lots more fun than it looks.",05/04/2000 COMPOUND,4+,A,1,"Indoors & out, chain gun, towers. We've hardly played this.",02/01/2000 havoc,4+,A,1,"First class interior map. Turn off fan to get bazooka. Dive for egon, etc.",05/26/2000 incoming!,4+,A,1,Really cool bunker and above-ground. Watch out for incoming!,05/26/2000 nochys,4+,A,1,"Very cool looking, includes inter-space transport tubes.",05/26/2000 sublab,4+,A,1,"Tall, symmetrical building, largely open inside with pool at bottom. You can also go outside. Very nice.",05/26/2000 thedig,4+,A,1,"Ancient tomb or palace. Evening, in a big cavern. Take the tunnel to the surface.",05/26/2000 twotow2,4+,A,1,"The two towers are: one steel ""radio tower"" and one concrete w/egon on top. There's an underground complex beneath. Really a fine map, check out the cars with headlights.",05/26/2000 waterwerx,4+,A,1,"Besides a large canal, map also features pipes with current. Have fun grabbing the bazooka. There's a helo pad topside. Great map.",05/26/2000 egypt,4+,A,1,"Torchlit interior of an ancient monument, jump portal into Xen-like outer area, more portals back again. Watch out for traps!",02/06/2001 BOUNCE_ME,4+,A,1,"Tunnels connect sniper perches surrounding an outdoor ""box canyon"" w/bounce pad.",02/06/2001 cabrito,4+,A,2,Hacienda in the desert. Beautiful. The secret of the fireplace is very difficult.,02/01/2000 rats2v2,4+,A,2,Rat-sized bathroom interior.,02/01/2000 rats2,4+,A,5,Apparently an early version of rats2v2. Disqualified it for that reason.,05/26/2000 steelwork,5+,A,1,Inside a steel mill. Very nice. Lotta work for that shotgun.,05/26/2000 turbine,5+,A,1,"A dam, its lake, the turbine and other rooms. Had the most fun ever getting the egon. Large map.",05/27/2000 insdm1,5+,A,1,"Fascinating map, but huge. Lots of waterways and pools, underground and outdoors.",05/26/2000 nitewire,team,A,1,"Ideally played with teams. Nazis vs. Canadians, two forts across wire and sand hill at night. Each can call in air strikes.",05/26/2000 bitterlemon,2 to 4,A-,1,"Rooms & corridors surround outdoor arena, central king-of-the-hill tower",05/04/2000 EXODUS,2 to 4,A-,1,"Simple, small symetrical concrete bunkers & sniper towers. Can get out of compound. Haven't played much.",02/01/2000 2play025,2 to 4,A-,2,Two fortresses across no-mans land. Nice variation on this theme; more fun than it looked.,05/04/2000 dmBodies,2 to 4,A-,2,Smallish map primarily in 2 rooms. More fun than it looks. Be sure to get the jump pack.,05/04/2000 eworld1a,2 to 4,A-,2,"Dim, wide-open warehouse-like interior. 2-levels w/ramps, basement tunnels underneath. More fun than it looks.",02/01/2000 ignoranz,2 to 4,A-,2,"Two open areas, two levels, bunker one end.",02/01/2000 mayhem,2 to 6,A-,2,"Near-impregnable bunker vs smaller bunkers across outdoor area at evening. Tunnel btw small bunkers, tram to large bunker.",05/26/2000 MedMaze1,2+,A-,1,"Different. A maze with central tower, in semi-darkness. Fun.",05/04/2000 bf1,2+,A-,1,"You're stuck in these deep corridors with few weapons. Climb up to the central ""mesa"" to pick off those below.",05/26/2000 garage,3 to 8,A-,1,Nice combination of parking garage with some pools and outdoor areas. Dive for secret jump pack room.,11/02/2000 scurry,3+,A-,1,Rather dark rats-like bedroom interior with very heavy shadows. It gets even darker if you turn off the light.,05/26/2000 chamber,3+,A-,1,"Intriguing passages. Central blockhouse inside a big room. Played it once, had fun.",05/16/2000 scary_2snr,3+,A-,1,"Variation on ""scary_2"", this has one extra room and some redecorating. Tri-level building w/atrium. Bazooka pond in one basement area.",02/06/2001 lurkbox,3+,A-,1,"Two large open ""boxes"" with lots of fortifications, reminiscent of the killbox series. Shoddy textures.",12/28/2000 manic,3+,A-,2,"Beautiful evening street scene. Building interiors minimal, keeps action outdoors or sniping. Egon in Bank.",05/26/2000 gorchasm,3+,A-,2,Indoor/outdoor w/secret Xen cave. Black Mesa-style offices/labs.,02/01/2000 Frag_instinct,3+,A-,3,"Two 3-story buildings, open space in valley w/climbable walls. Sound effects include minor obscenities.",02/01/2000 r_chance,3+,A-,3,"Multi-level halls w/several interconnected pools, lots of swimming, buttons. A favorite",02/01/2000 tig_nite,3+,A-,3,"Evening, radio sniper tower vs. cannon. Sewer.",02/01/2000 aecthdrl,4+,A-,1,"""Aeon's Cathedral"", beautiful (see aecantow).",05/16/2000 Nova,4+,A-,1,"Battle aboard a starship! Spawn in sleep chambers, egon behind energy barrier. Very good looking layout.",11/02/2000 g_lab,4+,A-,1,"Many rooms and halls, disorienting. Water and waste tanks w/traps. Air ducts.",05/26/2000 jakestrainers,4+,A-,1,"Compact but extremely diverse maze. Secret clifftop ""duckblind"" strips all weapons.",05/16/2000 pipes,4+,A-,1,"The pipes have broken and flooded the basement! And there are four big tanks in another room, full of water. Nice feel to it all, though frame rate gets a bit slow.",05/26/2000 refinery,4+,A-,1,"This was fun on the net. Go underground, indoors, outdoors, on the roofs, in a tower. Includes aerial tram that takes you to bizarre egon death room.",05/27/2000 TEAM9,4+,A-,1,High concrete ledges and courtyards. Water: pool and stream. Must have at least 4 people.,02/01/2000 thdmburg,4+,A-,1,"Medieval castle under the stars. Climb the tower, but don't try the hot lava (?).",05/26/2000 tokamak,4+,A-,1,Power generators (or tokamaks?) below and outdoor area above. Large well made map. ,05/26/2000 yard,4+,A-,1,"Warehouses. Large map includes huge open area above ground, lots of water, including pools and sewers",05/26/2000 sundown,4+,A-,2,"Two large bldgs outdoors, trenches. Artful. Try to get on the roof.",02/01/2000 martyrdom,4+,A-,3,"Complicated multilevel toxic facility, lots of catwalks, rotating bridge.",02/01/2000 theVat,4+,A-,3,"Multi-level catwalks and rooms, vent shafts & a toxic sludge vat. It's been fun.",02/01/2000 ardm2,2 to 4,B+,1,Evening indoor-outdoor.,05/04/2000 cobase,2 to 4,B+,1,"Ramps and a few rooms around a central pool. Never played it, might be fun.",05/16/2000 dante_1,2 to 4,B+,1,Evening at a small oil refinery? Burning sands below: don't fall. Try gravity=30.,05/26/2000 haunted,2 to 4,B+,1,Small Gothic w/underwater section and some traps.,05/26/2000 p3a,2 to 4,B+,1,"A sort of castle in the sky. Don't fall off! Smallish, relatively open and simple.",11/02/2000 S_ALLEY,2 to 4,B+,1,"A sniper stadium, more of a novelty. We haven't played it much.",02/01/2000 vertigo,2 to 4,B+,1,Simple small map with tower. Looks like fun.,05/25/2000 Archives,2 to 4,B+,1,Smallish two story building interior with stairwells and offices. Secret doorways open passages at ends of upper floor.,11/02/2000 rattlerv2,2 to 4,B+,2,"Two courtyards, two levels, various side rooms.",02/01/2000 sb101,2 to 4,B+,2,"Two bunkers, shed in middle, sewer underground.",02/01/2000 bash,2 to 4,B+,3,Bldgs around courtyard. Secret snark panel.,02/01/2000 onawire,2 to 4,B+,3,"Two sides w/MGs, barbedwire & hill between. Mortar strikes. Don liked it.",02/01/2000 komit2,2 to 6,B+,1,"Simple small, several levels around a courtyard. Nice textures, 3 teleporters and sniper room. Had fun playing this on the net.",05/26/2000 2houses,2+,B+,1,"near-symmetry, 2 bldgs face each other across no-man's land. Plain & simple.",05/26/2000 apohldm5,2+,B+,1,"Smallish interior map with good diversity and lots of weapons. Seems to crash the Linux server, however.",05/26/2000 daq2hl,2+,B+,1,"Four main rooms, 2-3 levels. A central tower w/stuff on top. Attractive and simple; could be good for small games.",05/26/2000 dmbase,2+,B+,1,"Single open area and large room, w/a few side rooms and walls. Some weapons hard to find, esp. AR. Has been fun.",05/26/2000 stalkyard2,2+,B+,1,"Simplified version of the classic. Easier to get around in, more open.",05/26/2000 valley,2+,B+,1,"Striking landscape, two bunkers across a lake, with surrounding rocks made for gauss jumping. Architecture is novel and there's a nice bridge. Textures are dull, lighting strange. I dunno.",05/26/2000 brikhaus,2+,B+,2,"Spacious open-air ramps and courtyards, at dusk. Nice lighting.",05/26/2000 scary_2,2+,B+,2,"3-level bldg w/atrium, basement bazooka pond at one side. Good fun.",02/01/2000 ancient,2+,B+,2,Simple tasteful interiors around a large room. Played on JadawinHL. Good small map.,05/16/2000 spoke,2+,B+,3,Above-ground: six bunkers around a central bunker. Climb and jump on all the tanks. Below-ground: six tunnels radiate from hub.,05/26/2000 doublecross,2+,B+,3,"Similar to crossfire, w/open sewer, smaller.",02/01/2000 tighl03,2+,B+,3,"Many ramps, twists & turns, sniper lookouts, bazooka in big water pipe. ",02/01/2000 lrdm2,3 to 8,B+,1,Smallish map with pleasant textures and light. Drain the egon pool from above.,05/26/2000 malice,3 to 8,B+,1,"Crossbow atop vent in roof, jump down to bazooka room, a few corridors and that's about it. Simple small map, well executed.",05/26/2000 showdown,3 to 8,B+,3,"Interesting symmetrical architecture, several large courtyards and large underwater area.",05/26/2000 dmjcntrl,3+,B+,1,"Computer room, large multi-level room, other halls. Don't fall in hot water climbing to ""shooting gallery"".",05/26/2000 mos_isley,3+,B+,1,Nice indoor/outdoor that vaguely resembles the spaceport (note land speeder in garage). Jump through fan for egon.,05/25/2000 access,3+,B+,1,Entertaining tunnels and one courtyard. Grab the egon in the basement. Played on JadawinHL.,05/16/2000 aecantow,3+,B+,1,"""Aeon's Canyon Tower"" is a beautiful bit of architecture (see aecthdrl too). All interior, but lots of windows on other parts of the complex.",05/16/2000 bynight,3+,B+,1,"Smallish ""camp"", features automatic rooftop guns w/button.",05/16/2000 clown,3+,B+,1,"Fairly simple. Features crush plates in the egon room. Played it once, it was fun.",05/16/2000 compound2,3+,B+,1,"Interior/exterior base features MG courtyard, moving I-Beam access to egon.",05/16/2000 dmjescap,3+,B+,1,"Lots of rooms to roam, beneath outdoor compound. Acrobats find egon behind the iron bars.",05/26/2000 driverdown,3+,B+,1,Couple of storage areas and rooms. Jumppack required for egon on container.,05/26/2000 enraged2,3+,B+,1,"Multilevel interiors, moving platform and teleporters. Textures a bit crude but could be fun.",05/26/2000 finboos,3+,B+,1,"Nightime, 3 multi-story buildings. Lots of dark corners. Somewhat crude.",05/26/2000 genocide,3+,B+,1,"""Lower level decontamination activated.""",05/26/2000 gorchasmic,3+,B+,1,"Large Black Mesa bldg, 3-story+basement, with rooftop and outdoor areas. Water stream leads out to pond.",05/26/2000 heavypole,3+,B+,1,"Open courtyard w/towers. Dark interiors, egon under trapdoor in water. I've had fun on this one.",05/26/2000 hudsondm1,3+,B+,1,A moonbase? Egon in fan-pit under water. Textures are garish,05/26/2000 invade,3+,B+,1,"Looks fun, smallish compound w/some light MGs",05/26/2000 pnfort,3+,B+,1,"Compound has numerous dead ends, including egon in tower and jump pack in flooded room. Smaller than it looks.",05/26/2000 shindigcity,3+,B+,1,"Urban setting of several tall buildings. Poor textures, but otherwise may be fun.",05/26/2000 sniper_c,3+,B+,1,"Yes, it's ""sniper city"". Don't jump in the snark pit. Well, I warned you.",05/26/2000 tcabodies,3+,B+,1,"Two large open indoor courtyards (two level), with some central rooms.",05/26/2000 fldfool,3+,B+,2,"Nighttime courtyard w/MG. Building, elevator, etc. I like it.",02/01/2000 crossfire,3+,B+,3,"Classic bldgs/courtyard plus ""Sat Ops"" center w/turrets and nuke button. Similar to doublecross.",02/01/2000 lambda_bunker,3+,B+,3,Built-in. Interiors incl bounce room. Haven't played this for a while; I raised it from a B.,02/01/2000 maintain,3+,B+,3,"Good interior fun, with lots of ledges for acrobats. This has the odd piece of roadway atop a lift.",02/01/2000 snark_pit,3+,B+,3,"Built-in. Basement w/jump fan, open passages, snark-drop button.",02/01/2000 deathlab,3+,B+,4,"Laser lab, alien plants.",02/08/2000 scary_1,3+,B+,4,Nice interior ramps around two atria w/ponds. Connecting underwater area. Looks better than it plays.,02/08/2000 stalkyard,3+,B+,4,Built-in. Warehouse plus two open areas w/MG platforms.,02/01/2000 undertow,3+,B+,4,"Built-in. Stream, flows from egon room w/rotating top, over falls. room-flooding button.",02/01/2000 vacant_town,3+,B+,4,"2-level bldgs in compound, iron catwalks, MG tower.",02/01/2000 datacore,3+,B+,5,Built-in. Interior multi-level maze. Reception desk w/health charger. I'm so tired of this!,02/01/2000 wastepro2,4+,B+,1,"Tram runs around perimeter on nice track. Don't jump in the hole. Good looking map, but some distances are too long.",05/26/2000 malloc,4+,B+,1,"Well executed medium map. Egon in sewer system, very cool MG dominates courtyard.",05/26/2000 ministry,4+,B+,1,"Nice looking interior map, spacious rooms, some courtyards.",05/04/2000 apohldm13,4+,B+,1,"Two open areas, each with maze of passages, connected only by underwater section. Bazooka in toxic pond. Push button for logo, but don't get trapped behind the door! Textures are weak: lots of doors that don't open.",11/07/2000 arcane,4+,B+,1,"Two 5-story courtyards with rooms, ramps, ladders etc. Haven't played it.",05/16/2000 bamdm1,4+,B+,1,Indoor-outdoor. This was fun to play.,05/04/2000 bhlab51,4+,B+,1,Water area w/tower & room underneath. Etc.,05/04/2000 gustavo11_bonecoll,4+,B+,1,"Courtyard+interiors, secret teleport spots!",05/26/2000 gustavo9_jawb,4+,B+,1,Two courtyards above large interior areas.,05/26/2000 hammered,4+,B+,1,"A nicely built compound, lacks a real central area. Lots of hidey holes.",05/26/2000 indigo2,4+,B+,1,"Tram + subtransit. Played it on JadawinHL, did poorly.",05/16/2000 JakesHouse,4+,B+,1,"large, varied, but somewhat disjointed. Problems testing due to lack of single-play spawn locations.",05/16/2000 ktime,4+,B+,1,"Some great ideas, including a big clock w/moving hands, very cool blue teleporters, and countdown timer on bazooka bomb.",05/26/2000 Pit,4+,B+,1,Bunkers and passageways surrounding outdoor deathpit. Scientists & Barneys,05/04/2000 pump-sta,4+,B+,1,"Looks fun, but connectivity could be a problem. Nice water tunnel, and many ambush spots. Even 4 players may not be enough",05/26/2000 reformatory,4+,B+,1,"Depressing locale, but lots of possibilities, good connectivity. Played this on the net once and got creamed. ",05/26/2000 Victory,4+,B+,1,"Efficient layout of rooms and ramps, easy weapon access via moving platforms.",05/04/2000 area5,4+,B+,2,"Drive-in movie theater. Fun, but doesn't play as well as it looks.",05/04/2000 complex9,4+,B+,3,Big vertical map from outdoors to bounce pad deep underground. Swimming pool. I do poorly on this.,02/01/2000 lrdm1,4+,B+,3,"Air duct city, and clean-but-dim interiors.",02/01/2000 SYNJDM1B,4+,B+,3,Complex building w/many traps and tricks.,02/01/2000 subtransit,4+,B+,4,"Built-in. Track train, conveyors, swimming.",02/01/2000 gustavo1_penitentiary,5+,B+,1,Huge many-level interior.,05/26/2000 boot_camp,5+,B+,4,A built-in. Good combat action. I've never done too well on this.,05/16/2000 africanyon,2 to 4,B,1,Series of independent bunkers in a canyon.,05/16/2000 agravlab,2 to 4,B,1,Features a lo-gravity room. Otherwise dull.,05/16/2000 eff1o1,2 to 4,B,1,"Interiors, water room, red cant-get-out room.",05/04/2000 Oneslip,2 to 4,B,1,Ramps & bunkers floating in space. Teleporters.,05/04/2000 aiwa,2 to 4,B,2,"Clean, spacious, well-lit interiors with some ledges for acrobats. Outdoor storage yard.",05/04/2000 Spokes,2 to 4,B,2,Spoked hallways off central rooms. MG.,05/04/2000 theMrCs,2 to 4,B,2,"Kitchen interior, much simpler than rats. OK for small games.",02/08/2000 trenchwar,2 to 4,B,2,"Nighttime on a small battlefield. Two areas, trenches, one tunnel.",05/04/2000 Morgdm1,2 to 4,B,4,Ramps & bunkers floating in space over a lake. Giant TV. Try low-grav.,05/04/2000 vat16,2 to 8,B,1,"Smallish simple map, indoor, dimly lit. The vat is full of hot stuff, oops don't spill it! Unique in that a voice announces what you've got when you pick up most weapons.",05/26/2000 hlhipdm1,2+,B,1,Very similar to Morgdm1: ramps in space. Death if you fall.,05/26/2000 thehill,2+,B,2,"Six-level king-of-the-hill tower. I like this one, but others do not.",02/01/2000 clocktower,2+,B,4,"Big tower, open area, tunnels. Kind of a novelty, a bit too exposed.",02/01/2000 istel,3 to 6,B,1,Starship. Has cool bathroom (hidden) with flush toilet and hand dryer. 3 levels with elevator platforms. Auto-gun room below bridge.,05/26/2000 ttt,3 to 6,B,1,"Two-level buildings, including rooftops. Central blue pool w/egon access, MG tower.",05/27/2000 archaic,3+,B,1,"Rusty steel multi-story interior, partially flooded. Haven't played.",05/16/2000 assault,3+,B,1,"Features a ""crusher tube"" containing the egon, and a small tram. Indoor/outdoor.",05/16/2000 dspr,3+,B,1,"Ramps & rooms over big water pool. Some clever traps (see .txt), but otherwise ordinary.",05/26/2000 hbdm1,3+,B,1,Radial interiors w/tram underneath. Laser lab. Air ducts. Noclip into laser: it's psychedelic. Gman looks on.,05/26/2000 headshot,3+,B,1,Ho-hum multilevel interiors and courtyard. Sniper setup.,05/26/2000 killbox2,3+,B,1,"Not as good as ""killbox"".",05/26/2000 killbox3,3+,B,1,"Not as good as ""killbox"".",05/26/2000 lost_village2,3+,B,1,"Two-story buildings, outdoor sections connected by short tunnels. Decent enough, but nothing special that I could see.",05/26/2000 metal,3+,B,1,"perhaps a mining operation. Two main outdoor areas, lots of perches, interior maze.",05/26/2000 cellblock,3+,B,2,"A cellblock. I played this once, it's ok, but nothing special.",05/16/2000 DockingBay,3+,B,2,"Interior ""power"" rooms, outdoor loading dock. Looks more fun than it was.",05/26/2000 thestation,3+,B,2,"Good interior spaces around a train stop, but no train.",02/01/2000 ncp,3+,B,3,Multilevel parking garage w/exploding cars. Map is a bit slow.,02/01/2000 krhldm02,3+,B,3,3 story atria + connecting sewer w/suit charger.,02/01/2000 lost_village,3+,B,3,"Bldgs, iron catwalks, APC w/remote MG.",02/01/2000 COMBAT2,3+,B,4,"Open compound w/tents, bldgs, towers.",02/01/2000 farewell,3+,B,4,"Multi-level rooms, dbl sliding doors.",02/01/2000 frenzy,3+,B,4,"Three-level atria w/walks & side passages, bazooka corridor on top.",02/01/2000 PCG_Infested,3+,B,4,"Rat-sized interior walls, spider.",02/01/2000 Turkeyburgers,3+,B,4,Rat-sized home interior. Den.,02/01/2000 WhakAMole,3+,B,4,Simple 2-level open area plus some cool tunnels.,02/01/2000 pantheon,3+,B,,"Symmetry, steel ramps in concrete, sludge below. CAUSES SERVER ERROR on mogh.",02/01/2000 braiden,4+,B,1,Interior of Braiden Hall at Colo. State U.,05/16/2000 btbase,4+,B,1,"A missile base, mostly indoors. Haven't played it.",05/16/2000 desolate,4+,B,1,"Multi-level rooms w/two pools, one that fills up. Also a radioactive pool. Mousetrap lifts.",05/04/2000 pwrcore,4+,B,1,"Well-done multi-level corridors, ""power plant"".",02/01/2000 resivour,4+,B,1,"Amateurish, more like a prison, might be fun to try some time.",05/04/2000 spctrans,4+,B,1,"You're in a spaceship, the air ducts ""suck"". Some cool ideas, but doesn't look like good play.",05/26/2000 substor,4+,B,1,"Series of storage rooms, two levels. Played this once on the net, with bots.",05/26/2000 facility,4+,B,2,"Includes must-see bathroom maze. Interior rooms & windows, lots of doors.",05/04/2000 childm,4+,B,2,Playground and laser gun makes fun.,02/01/2000 quarry,4+,B,3,Fun & games in a mine. Tbone doesn't like it.,02/01/2000 battle_camp,5+,B,1,"Similar to ""boot_camp""",05/16/2000 insitu,5+,B,1,"Large complex with some ugly textures, indoor outdoor, includes transparent elevator puzzle.",05/26/2000 ONETWO,2 to 4,B-,1,Bring your flashlight. Two open areas w/ledges + rooms.,02/01/2000 NIGHTWAT,2 to 4,B-,2,"About 3 med-sized industrial rooms, one w/pond. Some dead-end corridors, feels unfinished.",02/01/2000 MNKYPIT2,2 to 4,B-,4,"Ramp bunkers around courtyard, jump down to dangerous critters. Fun for a while",02/01/2000 2play,2 to 4,B-,,Simple 2 or 3 player map. Pit in middle has auto guns. 2play025 is better.,02/01/2000 ADAM_DM,2 to 4,B-,,"Big room, maze at bottom, space tower. Ugly textures. Gauss jump into edges.",02/01/2000 base_wars,2 to 4,B-,,"One room, wall in middle, dark.",02/01/2000 bazooka3,2 to 4,B-,,"Claustrophobic single room w/2 ramp levels, maze of crates, bazookas!",02/01/2000 DMZARENA,2 to 4,B-,,"Outdoors w/bunkers & tower, similar to water tower, but with poor frame rate.",02/01/2000 RAINBOW6,2 to 4,B-,,Simple open area around helipad w/helo.,02/01/2000 small,2 to 4,B-,,Tight squeeze home and small exterior.,02/01/2000 TEAMBA~1,2 to 4,B-,,"Two sides, red/blue. Better for teams.",02/01/2000 tig_bunk,2 to 4,B-,,Very compact war between two bunkers.,02/01/2000 Bottout,2+,B-,3,"Warehouse level w/breakable crates, upper sandbag level w/grenades, basement.",02/01/2000 GIBEM_ALL,2+,B-,3,Simple abstract 2-level space. Lots of weapons.,02/01/2000 pzmalice,2+,B-,3,Headache corridors open on 3-story atrium. Attractive but dull.,02/01/2000 NIGHTSHI,2+,B-,,"Relatively simple, bazooka in storage case. Easy to hang up on certain brushes.",02/01/2000 sands,2+,B-,,Desert sands & rock maze. Cactus & a pit.,02/01/2000 xfire2,2+,B-,,Exterior multi-level maze w/steel catwalks.,02/01/2000 abandonedbase,3+,B-,1,"Nice ladders in a base compound, but poor use of textures makes it unattractive. Haven't played it.",05/16/2000 insani,3+,B-,1,"Interiors, I couldn't find anything special.",05/26/2000 kbhldm1,3+,B-,1,Ho-hum interior map. Spawned me in darkness.,05/16/2000 sniperville,3+,B-,3,"Interior/exterior around heloport w/helo, cannon & 4 sniper towers.",02/01/2000 rubble,3+,B-,4,"Rooms, tunnels, sewer; outside sniper loft, quarry pit with many awkward surfaces",02/01/2000 bakally,3+,B-,,Rooms and air ducts.,02/01/2000 CARNAGE,3+,B-,,"Boat pond, rooms, hallways. Ho hum.",02/01/2000 crawl01,3+,B-,,"Indoors, lots of air ducts.",02/01/2000 manhunt,3+,B-,,"Decent maze, nice sound, toxic game.",02/01/2000 rigor,3+,B-,,"Compound of two-story buildings, evening. Can't get on roofs.",02/08/2000 TBLOCK,3+,B-,,Lots of 3-story bldgs around egon courtyard.,02/01/2000 rustmill,4+,B-,,Interior/exterior ramps & passages.,02/01/2000 DELISK~1,5+,B-,,Prison cells and yards. Ugly.,02/01/2000 outcry,5+,B-,,"complex multi-level maze, lots of elevators, weapons hard to reach.",02/01/2000 sensless,5+,B-,,"Odd maze, lighting texture & crude tram.",02/01/2000 site_b,5+,B-,,"Lots of large rooms off vertical ""silo"".",02/01/2000 MOOG3,2 to 4,C+,3,"Simple, open room w/wide ramps and walkway.",02/01/2000 Castle_Enrage,2 to 4,C+,,"Two big rooms, ick.",02/01/2000 Dark1,2 to 4,C+,,"Tiny indoors, lots of weapons. No hidey holes.",02/01/2000 Dark3,2 to 4,C+,,"Indoors, lots of weapons, one bunker.",02/01/2000 dogpound_ver05,2 to 4,C+,,Ugly warehouse interior w/2nd story overlooks.,02/01/2000 endor,2 to 4,C+,,Funky 2-part w/train in the air.,02/01/2000 target,2 to 4,C+,,Slugfest: tiny catwalks over toxic sludge.,02/01/2000 station,2 to 6,C+,1,"Transit train station. Nice train doesn't move. Nice garage, but mostly empty. Some nice art, but also some sloppiness. Lighting looks good, but doesn't seem to work right.",05/26/2000 death_canyon,2+,C+,,"Outdoor cliff face & tram. Nice ideas, ugly.",02/01/2000 krhldm01,2+,C+,,Ho-hum interior.,02/01/2000 moebius,2+,C+,,Simple and dull.,02/01/2000 lionized,3+,C+,1,"Two basic outdoor sections w/bridges and perches. Rocket launcher commands one section, MG in second.",05/26/2000 sector6,3+,C+,1,"All indoors, includes cool teleport cocoons and cannon w/ funky pop-up shield. Otherwise dull.",05/26/2000 bunker,3+,C+,,Rooms and hallway floor tile. Makes me dizzy.,02/01/2000 Pillbox,3+,C+,,Buildings in a compound. Office furniture.,02/01/2000 axis,4+,C+,1,"Somebody's warped idea of sniper havens, ugliest use of textures possible. Nausea city.",05/16/2000 powcamp,4+,C+,1,"Spawn in the exercise yard, then find the escape tunnel. Some good ideas, lots of long narrow tunnels. Thought I'd like this, but the connectivity really isn't there.",05/26/2000 area5x1,5+,C+,,Many tiresome dull bldgs.,02/01/2000 AMMO,2 to 4,C,,"Ammo room, elevator, office. Dull.",02/01/2000 DMEVIL1,2 to 4,C,,Ugly outdoors with very poor frame rate.,02/01/2000 trenches,2 to 4,C,,"Mediocre effort at desert trench warfare. Similar to what I wanted to do, has some leaks.",02/01/2000 xunil,2 to 8,C,1,"Positive first impressions yield to disappointment. Open courtyard with small bunkers and auto-MGs, and dead bodies. Connectivity depends on several teleporters.",05/26/2000 razor_ice,2+,C,1,"A ship in a lake with a rowboat alongside. Cool idea, execution needs work.",05/26/2000 lepont,3+,C,1,"Some nice use of stream flow, leading through transparent tube to toxic lake.",05/26/2000 rednk17,3+,C,,Interior ramps and passages.,02/01/2000 three,3+,C,,Interior repetitive corridors. Headache.,02/01/2000 killg,4+,C,1,One nice room w/laser and pretty windows doesn't make up for generally tedious map.,05/26/2000 dm1,2 to 4,C-,,Exceedingly ugly maze.,02/01/2000 hhome1,2 to 4,F,,Seems to have only one DM start location!,02/01/2000 TS_MF2,2 to 4,F,,Must be for some special team battle.,02/01/2000 TS_MF3,2 to 4,F,,Must be for some special team battle.,02/01/2000 rats-B,4+,F,2,"Alternate ""rats"", seems identical but files differ.",02/01/2000 garden,5+,F,,"Frame rate unacceptably low, couldn't play well.",02/01/2000 DARN,,F,1,Kills the server!,02/01/2000 deck16,,F,1,Kills the server!,02/01/2000 alcatraz,4+,D+,1,"Drab, ugly prison surrounded by a moat. Nothing like the real one.",02/08/2000 kma2,4+,D+,1,Lots of outdoors with ugly textures. Some indoors. Long passages. Ick.,05/26/2000