Modifying Crosshairs
To change the crosshairs, one simply edits the BMP bitmap image
of the crosshairs, converts it back to an SPR sprite file, and saves
it as Half-Life\valve\sprites\crosshairs.spr. Fortunately
it is not necessary to modify the original crosshairs stored in
the PAK file since files in the sprites directory override
the contents of the PAK.
To edit the crosshairs follow these steps, which continue the steps
shown in the previous section:
- Edit crosshairs-orig.bmp with your favorite graphics
editor. Save the modified version as Half-Life\valve\sprites\crosshairs.spr
- Use Michael "Spider" Morace's
sprwiz to compile the BMP file into an SPR file. Save it as
valve/sprites/crosshairs.spr.
My own custom crosshairs are shown below. They are only slightly
modified from the original. The changes provide greater visibility,
especially for the .357 Magnum. 
To use my crosshairs, download the file crosshairs.spr and save it in the sprites
directory:
Half-Life/valve/sprites/crosshairs.spr
There are many alternative crosshair sets available on the net.
Check out Crosshair Central and Bullseye (see the Resources
Section on this page). To use any of them, just save the file
as crosshairs.spr in the sprites directory.
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